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<div class="contents">
<div class="textblock">Here is a list of all functions with links to the classes they belong to:</div>

<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
<li>SegmentLineIntersection()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_maths_utils.html#a8639ab74023f24c17a51d30d36057ac6">CrypticCabinet.Utils.MathsUtils</a></li>
<li>SendAnchorShareCompleted()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_colocation_1_1_photon_network_messenger.html#ab7451aace5f04473c5f79f0663df69e6">CrypticCabinet.Photon.Colocation.PhotonNetworkMessenger</a></li>
<li>SendAnchorShareRequest()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_colocation_1_1_photon_network_messenger.html#a36f5aa62d2b7d08bc71f541b234ff216">CrypticCabinet.Photon.Colocation.PhotonNetworkMessenger</a></li>
<li>SetBrightness()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_configurator.html#a5e32bbd2e85c5dfd853ca9cc88259816">CrypticCabinet.Passthrough.PassthroughConfigurator</a></li>
<li>SetContrast()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_configurator.html#a30807ac0286478947704ee91f65d7c6b">CrypticCabinet.Passthrough.PassthroughConfigurator</a></li>
<li>SetCueSate()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_orrery_1_1_orrery_clue_control.html#aea11ee8d6be251a31c8c5dea5fe5d0c4">CrypticCabinet.Puzzles.Orrery.OrreryClueControl</a></li>
<li>SetCurrentBulb()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_u_v_puzzle_1_1_uv_light_machine.html#a7fe4d2b48326446e161a63bc49ec98ab">CrypticCabinet.Puzzles.UVPuzzle.UvLightMachine</a></li>
<li>SetDebugViewEnabled()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_desk_space_finder.html#a313eb90e5703cfa4f84b9ca1cc674487">CrypticCabinet.SceneManagement.DeskSpaceFinder</a>, <a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_floor_space_finder.html#abb3f87090a9e8e39acf71fc446472354">CrypticCabinet.SceneManagement.FloorSpaceFinder</a>, <a class="el" href="interface_cryptic_cabinet_1_1_scene_management_1_1_i_space_finder.html#a4bec616eb33bcdb10f4a2f8db93163a0">CrypticCabinet.SceneManagement.ISpaceFinder</a></li>
<li>SetDebugVisible()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_wall_space_finder.html#a33f1383d3529bf7728b1794418bc1964">CrypticCabinet.SceneManagement.WallSpaceFinder</a></li>
<li>SetEnabled()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_u_v_puzzle_1_1_uv_light_clue.html#ac5a564c52ac11874a5c122be6a685467">CrypticCabinet.Puzzles.UVPuzzle.UvLightClue</a></li>
<li>SetFadeTime()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_intro_outro_1_1_random_fade.html#a493eccbfedc7c7b84c8de0b5b8fb42d0">CrypticCabinet.IntroOutro.RandomFade</a></li>
<li>SetIsHooked()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_sand_puzzle_1_1_sand_bucket.html#ac4f22749b48e7679d94019d117b00ef5">CrypticCabinet.Puzzles.SandPuzzle.SandBucket</a></li>
<li>SetLightOn()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_u_v_puzzle_1_1_uv_light_machine.html#a1008e198be1c3f9aee1bb94b3b6bd812">CrypticCabinet.Puzzles.UVPuzzle.UvLightMachine</a></li>
<li>SetLut()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_configurator.html#a043109c7050c9ef349bca78d0aeb7f74">CrypticCabinet.Passthrough.PassthroughConfigurator</a></li>
<li>SetObjectStates()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_intro_outro_1_1_set_object_enabled_state.html#a94e4894ef67a422349561147255dbb67">CrypticCabinet.IntroOutro.SetObjectEnabledState</a></li>
<li>SetOn()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_u_v_puzzle_1_1_uv_light_bulb.html#a187afdbc1a3c827309c95335a7c20a8b">CrypticCabinet.Puzzles.UVPuzzle.UvLightBulb</a></li>
<li>SetOpacity()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_configurator.html#afc85e9c920b4e6d75927909fa79a8ea2">CrypticCabinet.Passthrough.PassthroughConfigurator</a></li>
<li>SetPassthroughBrightness()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#a8a7fd63dcaa74f4790c09bb53e291972">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughContrast()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#ab0cd52a0c0da33cf156ea151e5abfb53">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughDarkerRoomLut()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#af508649737dbdba403533031fa9c6bfc">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughDefaultLut()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#ab7d0b3ba47367567d281aaba81814462">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughOpacity()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#a02d591fbb9b1572c9a1b030548a46cf0">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughSaturation()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#ac6de1612a159299b5e1a51b700b55ebb">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetPassthroughUvLightRoomLut()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_changer.html#a43c907d306b3a4afae86fddfad3ed2ff">CrypticCabinet.Passthrough.PassthroughChanger</a></li>
<li>SetRoomNumber()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_wait_for_guests_1_1_start_game_trigger.html#a332d6d24623a6bad4472197289a55683">CrypticCabinet.GameManagement.WaitForGuests.StartGameTrigger</a></li>
<li>SetSaturation()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_passthrough_1_1_passthrough_configurator.html#a22d58c132ef913b912fe244376dc5235">CrypticCabinet.Passthrough.PassthroughConfigurator</a></li>
<li>SetSearchCollidersActive()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_desk_space_finder.html#aa45e0b7bd6963943ffe7376af6468742">CrypticCabinet.SceneManagement.DeskSpaceFinder</a>, <a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_floor_space_finder.html#ab89487571a0c8d0949ad6cfd57916904">CrypticCabinet.SceneManagement.FloorSpaceFinder</a>, <a class="el" href="interface_cryptic_cabinet_1_1_scene_management_1_1_i_space_finder.html#a8e7ce77c64d06ce1d92059f18c2217ee">CrypticCabinet.SceneManagement.ISpaceFinder</a></li>
<li>SetSweepTime()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_intro_outro_1_1_sweep_fade.html#a648f0c5dcb48f1b603e10be8a792fd31">CrypticCabinet.IntroOutro.SweepFade</a></li>
<li>SetSwitchState()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_physics_toggle_switch.html#a74e89dbe5b6f5008330a2db5a63dee80">CrypticCabinet.Utils.PhysicsToggleSwitch</a></li>
<li>SetText()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_modal_1_1_modal_message.html#a875dc2678a737c43be8574a5b127f0ff">CrypticCabinet.UI.Modal.ModalMessage</a></li>
<li>Setup()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_visualiser.html#a047e1607b85937608c2b770d760a31a5">CrypticCabinet.Utils.ObjectPlacementVisualiser</a></li>
<li>SetUpObject()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_scene_room_object.html#a46d5fd8d25897036ed615f61ee0426ed">CrypticCabinet.SceneManagement.SceneRoomObject</a></li>
<li>SetWallCollidersEnabled()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_wall_space_finder.html#ac62c57aa5b3406a5cd674255ae34e003">CrypticCabinet.SceneManagement.WallSpaceFinder</a></li>
<li>ShowCredits()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#a722fb4aae0692f0ae88b43efdfe600aa">CrypticCabinet.UI.UISystem</a></li>
<li>ShowInGameMenu()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#afa6daae3e163c78a2ac6c5e1edb162c4">CrypticCabinet.UI.UISystem</a></li>
<li>ShowMainMenu()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#a5cda9d816e9c56b92e7397a6d8f05149">CrypticCabinet.UI.UISystem</a></li>
<li>ShowMessage()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#ade367d4dfdaf1261f21fd556d6f7820a">CrypticCabinet.UI.UISystem</a></li>
<li>ShowMessageWithOneButton()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#acd96b62cef0d459d2b9d0d131ec051b3">CrypticCabinet.UI.UISystem</a></li>
<li>ShowNetworkSelectionMenu()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_photon_connector.html#ad464f5ee82848d8b05a36f9a717a9a8a">CrypticCabinet.Photon.PhotonConnector</a>, <a class="el" href="class_cryptic_cabinet_1_1_u_i_1_1_u_i_system.html#a011a8784cc3b17d7b6cdefc3885e47e8">CrypticCabinet.UI.UISystem</a></li>
<li>ShufflePlacements()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_object_placement_manager.html#ad766db59d241938766d44a93267ecbee">CrypticCabinet.Utils.ObjectPlacementManager</a></li>
<li>Shutdown()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_photon_connector.html#ab985a7c98e8fffb3d7b5022408bb75e1">CrypticCabinet.Photon.PhotonConnector</a></li>
<li>Snap()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_networked_snapped_object.html#aea59bdae74261cba986b283e32b0ef5b">CrypticCabinet.Utils.NetworkedSnappedObject</a></li>
<li>SpawnColocationPrefab()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_colocation_1_1_colocation_manager.html#a44f0a4e0a4f9b1a76013156982583845">CrypticCabinet.Colocation.ColocationManager</a></li>
<li>Spawned()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_colocation_1_1_colocation_driver_net_obj.html#a84705ea7c6e95c7b54c4dc186507d291">CrypticCabinet.Colocation.ColocationDriverNetObj</a>, <a class="el" href="class_cryptic_cabinet_1_1_player_1_1_cryptic_cabinet_player.html#aa61d1f7ac3c16706e7a05bef3ab3418c">CrypticCabinet.Player.CrypticCabinetPlayer</a>, <a class="el" href="class_cryptic_cabinet_1_1_player_1_1_network_player_behaviour.html#ad181ebda19895a4e300c95462a91b469">CrypticCabinet.Player.NetworkPlayerBehaviour&lt; T &gt;</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_cabinet.html#af9d53b92085c700cefd4727362f5940b">CrypticCabinet.Puzzles.Cabinet</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_safe_1_1_safe_lock_dialer.html#a502cce13c9fd10a8fdca7baaac7ddfd4">CrypticCabinet.Puzzles.Safe.SafeLockDialer</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_sand_puzzle_1_1_rope.html#a5975e2ee7155442aaf69024ea2ee6371">CrypticCabinet.Puzzles.SandPuzzle.Rope</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_grab_pass_ownership.html#a3bbb1c9f6d8aaede6d06618c791f54a2">CrypticCabinet.Utils.GrabPassOwnership</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_networked_snap_handler.html#a0b86b0535212cfdb0d75825f15d33e9d">CrypticCabinet.Utils.NetworkedSnapHandler</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_networked_snapped_object.html#ab75dc68f64527e5411db099ed5804115">CrypticCabinet.Utils.NetworkedSnappedObject</a></li>
<li>SpinnerReleased()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_clock_1_1_clock_hand_mover.html#ac188bfe54f8f50b747ae2c91bfdf6713">CrypticCabinet.Puzzles.Clock.ClockHandMover</a></li>
<li>Start()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_o_v_r_1_1_grabbable_fixed.html#a677aee6c32a87e88568f90801e30319e">CrypticCabinet.OVR.GrabbableFixed</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_sand_puzzle_1_1_set_rope_shader_height.html#a45cc7ebb78314bac5bc8d0fa964b86a5">CrypticCabinet.Puzzles.SandPuzzle.SetRopeShaderHeight</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_mini_generator_snappable.html#a976552b3bf524cba19f9442a88320983">CrypticCabinet.Puzzles.TeslaPuzzle.MiniGeneratorSnappable</a></li>
<li>StartActThree()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_act_three_starter.html#aee9546aaf496aaed6d1b0a1aa123a6b6">CrypticCabinet.GameManagement.ActThreeStarter</a></li>
<li>StartGame()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_wait_for_guests_1_1_start_game_trigger.html#afe3ad6c399462387ded0848701883505">CrypticCabinet.GameManagement.WaitForGuests.StartGameTrigger</a></li>
<li>StartGameplay()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_game_management_1_1_game_manager.html#a0d6b27910b978085a05ffe254b303512">CrypticCabinet.GameManagement.GameManager</a></li>
<li>StartMultiplayerSession()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_photon_connector.html#a63df86d8cf8a6ee898f373423f32054e">CrypticCabinet.Photon.PhotonConnector</a></li>
<li>StartSinglePlayerSession()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_photon_1_1_photon_connector.html#a4fd92e9b644ee2ecbda78d87362f35f0">CrypticCabinet.Photon.PhotonConnector</a></li>
<li>StartValidateSceneSetUp()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_scene_management_1_1_scene_setup_validation.html#a323b5aa57ba2f4a6fb89a04dc2aa8332">CrypticCabinet.SceneManagement.SceneSetupValidation</a></li>
<li>StateAuthorityChanged()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_safe_1_1_safe_lock_checker.html#ad29a883b46e44a4651d302fe518bfc90">CrypticCabinet.Puzzles.Safe.SafeLockChecker</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_safe_1_1_safe_lock_dialer.html#a0945537ec295ad4ccb1b79420734e122">CrypticCabinet.Puzzles.Safe.SafeLockDialer</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_safe_1_1_safe_state_machine.html#a271a5f062a0b407b3db874193d4c610f">CrypticCabinet.Puzzles.Safe.SafeStateMachine</a>, <a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_sand_puzzle_1_1_window_opener.html#a3c5fdd910ebf4c608047c7debecc925c">CrypticCabinet.Puzzles.SandPuzzle.WindowOpener</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_audio_1_1_networked_audio_source.html#a655ebb2a9c6d08e0ee1c6559989eb337">CrypticCabinet.Utils.Audio.NetworkedAudioSource</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_audio_1_1_networked_audio_trigger.html#a13c9fee354b27a76ece83144b57aefa6">CrypticCabinet.Utils.Audio.NetworkedAudioTrigger</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_grab_pass_ownership.html#ad329a123819034e4552cc5633b9e6c77">CrypticCabinet.Utils.GrabPassOwnership</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_reposition_when_far_away.html#a6c64702aff94c936a582ea3b65a15d53">CrypticCabinet.Utils.RepositionWhenFarAway</a></li>
<li>Stop()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_audio_1_1_networked_audio_source.html#a9e4a6b212e861076410303dafcaaa679">CrypticCabinet.Utils.Audio.NetworkedAudioSource</a></li>
<li>StopAndSetPose()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_intro_outro_1_1_distance_stick_to_surface.html#a66dc2b0849dc3544f6c24eab4b359a98">CrypticCabinet.IntroOutro.DistanceStickToSurface</a></li>
<li>SubmitCombination()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_safe_1_1_safe_lock_checker.html#a369861dd779f8e04f40d371c725d89d5">CrypticCabinet.Puzzles.Safe.SafeLockChecker</a></li>
<li>SwitchOff()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a63b156d509eb7bcffc5a7f23bf78bf01">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_interactive_objects_1_1_mesh_button_switch.html#ac8bbd31c05d77eae1ef7a0d72f78cdf4">CrypticCabinet.Utils.InteractiveObjects.MeshButtonSwitch</a></li>
<li>SwitchOn()&#160;:&#160;<a class="el" href="class_cryptic_cabinet_1_1_puzzles_1_1_tesla_puzzle_1_1_electric_generator.html#a7e47b0dd1ae98043a52b8dc6e661dd93">CrypticCabinet.Puzzles.TeslaPuzzle.ElectricGenerator</a>, <a class="el" href="class_cryptic_cabinet_1_1_utils_1_1_interactive_objects_1_1_mesh_button_switch.html#a9eab3abab59a587291b272fbecf6f7eb">CrypticCabinet.Utils.InteractiveObjects.MeshButtonSwitch</a></li>
</ul>
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